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Another test with MiniMax H3

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subject_definitions: <Subject 1> is [PRIMARY SUBJECT] from <Picture 1>. Preserve [face, hair, age range, wardrobe, asymmetrical markers, key prop] throughout. <Picture 1> supplies identity and appearance only, not pose or camera framing. <Subject 2> is [SECOND SUBJECT / PRODUCT / CREATURE] from <Picture 2>. Preserve [specific visible traits and material details]. <Picture 2> supplies [identity / product geometry / costume] only. <Subject 3> is [ENVIRONMENT / VEHICLE / OBJECT] from <Picture 3>. Preserve [architecture, scale, material, lighting condition] as the setting reference. <Video 1> supplies [camera rhythm / motion language / edit rhythm / action timing] only. Do not copy its visible subjects unless explicitly stated. <Audio 1> supplies [voice identity / speech timing / beat structure / sound texture] for <Subject 1> (S1). [Use “fully copied” only when the exact audio should be reused.] summary: [reference generation] A [DURATION]-second [ASPECT RATIO] [live-action / animation / CG / other medium] sequence. <Subject 1> [does the single central action] in <Subject 3>. <Subject 2> [relationship to Subject 1]. The video moves from [opening state] to [final state]. Reference roles remain separate: <Picture 1> controls identity, <Picture 2> controls [role], <Picture 3> controls setting, <Video 1> controls [role], and <Audio 1> controls [role]. retention_analysis: <Subject 1> (appears in [Shot 1], [Shot 2], [Shot 3]): fully_preserved - [exact identity and continuity details that must hold]. <Subject 2> (appears in [Shot X]): fully_preserved - [exact traits that must hold]. <Subject 3> (appears in [Shot X]): partially_preserved - [what remains fixed and what may change]. <Video 1> (camera movement and cut rhythm): weak_reference - [what is borrowed, nothing else]. <Audio 1>: reference - [exact voice, timing, rhythm, or physical sound relationship]. detailed_description: [Shot 1] [Medium / close / wide] shot. [Medium and visual treatment]. <Subject 1> begins [precise body position, screen position, gaze direction, hand/object state] inside <Subject 3>. [Lighting source, surface response, depth cues]. The camera [one camera movement with meaningful amplitude and speed]. [Action begins]. [Critical identity locks remain visible: exact side-specific markers, clothing, prop orientation]. [If dialogue: <Subject 1> (S1) says: <d>[LANGUAGE] [SHORT EXACT LINE]</d>] [Shot 2] At [MM:SS.mmm], hard cut to [new framing that reveals new information]. <Subject 1> now [specific action progression], while <Subject 2> [specific reaction/action]. The camera [one controlled movement]. At the exact instant [physical event] occurs, [specific synchronized sound] is heard. [State what must not change.] [Shot 3] At [MM:SS.mmm], hard cut to [framing]. [Cause and visible consequence]. [Precise object interaction, material behavior, facial reaction, movement path]. [Sound source and timing]. [Any visible on-screen text in exact quotation marks.] [Shot 4] At [MM:SS.mmm], hard cut to [framing]. [Escalation or reveal]. The camera [movement]. [One clear visual priority]. [One clear sound priority]. [Keep continuity locks explicit only where they are at risk.] [Shot 5] At [MM:SS.mmm], hard cut to [framing]. [Final action resolves]. The composition lands on [exact final pose, object state, screen direction, lighting state, and camera position] by [DURATION] seconds. overall_soundscape: [Physical ambience only: location tone, room tone, wind, traffic, cloth, footsteps, object contact, breathing, impacts. State exact timing for the two or three sounds that matter most. Do not repeat dialogue.] non_diegetic_music: [Instrumentation, tempo, rhythm, entry point, exit point.]

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