
泥泞盾线救援 · 二维动画
完整提示词
Create one Chinese 2D animated feature keyframe. It must not look like live-action, 3D render, thick concept art, oil painting, or a poster. Cultural setting: 三国. Art direction: Three Kingdoms identity must read through wartime mud, lamellar armor, torn banners, temporary river defense, exhausted command pressure and practical battlefield objects. Story beat: on a muddy Three Kingdoms riverbank, an armored commander grabs a collapsing standard-bearer by the shoulder strap and pulls him behind a shield line while a spear shaft points toward incoming cavalry dust; mud splashes under braced feet. Action requirements: show camera rhythm through body distance, hand pressure, object or weapon axis, weight shift, foot pressure and the next beat. The action must reveal character and physical cost, not a pose. 2D animation requirements: visible clean line hierarchy, graphic silhouettes, flat designed color shapes, limited cel-shaded shadow blocks, non-photographic faces, simplified hands, clear foreground/midground/background animation layers. Color-script requirements: translate the lighting plan into large color blocks instead of realistic volume lighting; hard rim as a drawn edge, selective texture only where story needs it, dark shapes must stay simple and readable. Lighting plan: storm battle contrast, cool overcast sky at about 6500K from above, warm torch or burning cart edge at about 2800K behind the shield line, black mud and armor shadows remain dark with bright wet rims Failure requirements: no realistic skin pores, no camera blur, no 3D render look, no oil-paint smearing, no thick concept-art brush mass, no glossy HDR poster glow, no text, no watermark.
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