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Higgsfield · @olehandro
Vol. 4 · Higgsfield Selections

Higgsfield · @olehandro

@olehandro View source ↗

Original prompt

ultra-realistic next-gen video game screenshot,PS5 gameplay capture, exactly like real game footage,Ghost of Tsushima / Rise of the Ronin quality,NO lens flare, NO bloom, NO light rays,NO glowing effects, NO HDR blowout,natural neutral lighting, overcast bright day,SCENE — JAPANESE VILLAGE STREET COMBAT:traditional feudal Japan village,dirt road main street, wooden buildings both sides,merchant stalls, hanging cloth banners,barrels and crates scattered,civilians fleeing in background,dust kicked up from combat movement,overcast white sky — diffuse natural light,no harsh shadows — soft even lighting,everything clearly visible, no drama lighting,photorealistic wood and stone textures,mud on ground, footprints visible,broken pottery on ground,PLAYER CHARACTER back view center:female samurai, white and silver armor,clean practical design, no fantasy elements,katana raised in combat guard stance,normal gameplay posture — not cinematic pose,hair tied back practically,armor worn but functional,NO glow on weapons,NO energy effects,just steel catching normal daylight,ENEMIES — natural positions:enemy 1 directly ahead 5 meters:ronin swordsman, grey clothing,brown worn armor, chipped katana,aggressive forward stance mid-attack,"浪人 Ronin" small white name above head,red health bar simple flat design,enemy 2 left flank:spear ashigaru running in,"足軽 Guard" white name tag,yellow health bar,enemy 3 right:archer nocking arrow,"弓兵 Archer" white name tag,green health bar,NO floating damage numbers,NO combat trail effects,NO particle explosions,just characters in natural positions,COMBAT FEEL:looks like paused gameplay frame,natural body positions mid-fight,weight and momentum in poses,dust from feet on dirt road,clothing moving naturally,no superhero effects,HUD — clean minimal game UI:TOP LEFT player:simple rectangular portrait frame,grey/silver clean border,HP bar flat red: [███████░░░] "HP 1640 / 2340" small clean font,posture bar flat gold below,resurrection icon ×2 small,TOP CENTER boss:"浪人頭 — RONIN CAPTAIN" plain text,flat dark red health bar,two segments, clean design,no ornate decorations,TOP RIGHT minimap:small square map,grey terrain, paths visible,white player arrow,red enemy dots,clean flat design,BOTTOM LEFT items:4 slots flat dark grey frames,item icons simple flat,"×6" "×3" "×9" white numbers,no glow, no shine,BOTTOM CENTER prosthetics:3 slots simple,selected slot white outline only,BOTTOM RIGHT:button prompts plain:△ Deathblow○ Dodge□ ProstheticR1 Attackplain white text, grey icons,UI STYLE:completely flat design,no gradients, no glow,dark semi-transparent backgrounds,clean white text,minimal and functional,looks like actual shipped game UI,not concept art UI,OVERALL:feels 100% like real PS5 gameplay video,someone actually playing the game,natural camera position,no cinematic framing,overcast flat natural lighting,every detail sharp and clear,no atmospheric effects,no weather drama,just clean sharp game graphics,Ghost of Tsushima gameplay screenshot level,1920x1080 raw capture

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